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Pokemon Arena 2D Tier List: All 18 Elemental Blade Types Ranked

Definitive Pokemon Arena 2D tier list ranking all 18 elemental blade types by 2x offensive coverage, 0x immunities, speed order, and best PC BST Pokémon.

10/17/2026 HTML5 Live Build arena-tactician Last updated: 10/17/2026 7 min read

Frequently Asked Questions

What are the best types to draft first in Pokemon Arena 2D?
Steel, Ground, Fairy, and Ghost are the strongest first-pick types in Pokemon Arena 2D. Steel resists 10 of the 18 types and is completely immune (0 damage taken) to Poison, while Ground, Fairy, and Ghost each hold a 0x immunity and deal 10-damage Super Effective hits to popular meta picks.
Do all 18 elemental blades move at the same speed in the Arena?
No. As noted in data.js, the 18 types are sorted from fastest to slowest in the draft grid: Normal, Fire, Water, and Electric sit at the fast end of the spectrum, while Dragon, Dark, Steel, and Fairy sit at the slower, heavier end.
Which Pokémon give the highest BST HP bonus for each elemental type?
Arceus (720 BST) gives the game's sole +8 HP bonus (78 HP total) for Normal. Box Legendaries at 660–680 BST (such as Mewtwo, Rayquaza, Kyogre, Groudon, Ho-Oh, Dialga, Zekrom, Xerneas, and Yveltal) grant +7 HP (77 HP total) to their respective primary types.
Why are 0x immunities so strong in spinning-blade combat?
Whenever two blades collide, both sides deal damage simultaneously. If your blade is immune (0x) to the opponent's type and deals 1x or 2x back, you win every single collision for free without losing a single point of HP.

How Are the 18 Elemental Blade Types Ranked in Pokemon Arena 2D?

In Pokemon Arena 2D, every match starts with a 12-pick-6 draft from the 18 classic elemental types. Because all blades share the same 70 Base HP (plus +1 to +8 HP from your PC BST HP Bonus) and exchange damage simultaneously on every collision (10 DMG for 2×, 6 DMG for 1×, 3 DMG for 0.5×, 0 DMG for 0×), a type’s true strength is determined by four factors:

  1. Defensive Immunities (0× = 0 Damage Taken) and 0.5× Resistances (3 Damage Taken).
  2. Offensive Super Effective Coverage (2× = 10 Damage Dealt).
  3. Hidden Grid Speed Order (TYPES Index 0 → 17): Faster types initiate more collisions; slower types survive longer on the perimeter before walls close.
  4. Top Achievable PC BST Ceiling: Whether that type can reach +6 HP (Safari pseudo-legendary) or +7/+8 HP (Lab Legendary).

Pokemon Arena 2D 18-type damage matrix, immunities, and hidden speed order chart


Complete 18-Type Tier List & Best PC Pokémon Table

Tier Elemental Type Speed Rank (1=Fastest) 2× Super Hits (10 DMG) 0.5× Resists (3 DMG) 0× Immunity (0 DMG) Best Safari / Evo Pick (+HP) Best Lab Legendary (+HP)
S Steel #17 (Heavy) Ice, Rock, Fairy (3) 10 Types (Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, Fairy) Poison Metagross (600 BST · +6 HP) Dialga (680 BST · +7 HP)
S Ground #9 (Mid) Fire, Electric, Poison, Rock, Steel (5) Poison, Rock (2) Electric Garchomp / Rhyperior (+6 / +5 HP) Groudon (670 BST · +7 HP)
S Fairy #18 (Slowest) Fighting, Dragon, Dark (3) Fighting, Bug, Dark (3) Dragon Togekiss / Gardevoir (+5 HP) Xerneas (680 BST · +7 HP)
S Ghost #14 (Mid-Slow) Psychic, Ghost (2) Poison, Bug (2) Normal, Fighting (2) Gengar / Dusknoir (+5 HP) Giratina (680 BST · +7 HP)
A Water #3 (Very Fast) Fire, Ground, Rock (3) Fire, Water, Ice, Steel (4) None Gyarados / Swampert (+5 HP) Kyogre / Palkia (670–680 BST · +7 HP)
A Fire #2 (Very Fast) Grass, Ice, Bug, Steel (4) 6 Types (Fire, Grass, Ice, Bug, Steel, Fairy) None Charizard / Arcanine (+5 HP) Ho-Oh / Reshiram (680 BST · +7 HP)
A Fighting #7 (Fast-Mid) Normal, Ice, Rock, Dark, Steel (5) Bug, Rock, Dark (3) None Machamp / Lucario (+5 HP) Keldeo / Terrakion (580 BST · +6 HP)
A Electric #4 (Very Fast) Water, Flying (2) Electric, Flying, Steel (3) None Magnezone / Electivire (+5 HP) Zekrom (680 BST · +7 HP)
A Flying #10 (Mid) Grass, Fighting, Bug (3) Grass, Fighting, Bug (3) Ground Salamence / Dragonite (Dragon) / Togekiss Lugia / Rayquaza (Dragon) / Yveltal (Dark)
B Dark #16 (Heavy) Psychic, Ghost (2) Ghost, Dark (2) Psychic Tyranitar / Hydreigon (600 BST · +6 HP) Yveltal (680 BST · +7 HP)
B Dragon #15 (Heavy) Dragon (1) Fire, Water, Electric, Grass (4) None Dragonite / Salamence (600 BST · +6 HP) Rayquaza / Kyurem (660–680 BST · +7 HP)
B Rock #13 (Mid-Slow) Fire, Ice, Flying, Bug (4) Normal, Fire, Poison, Flying (4) None Tyranitar / Aerodactyl (+6 / +5 HP) Terrakion / Diancie (580–600 BST · +6 HP)
B Ice #6 (Fast-Mid) Grass, Ground, Flying, Dragon (4) Ice (1) None Lapras / Glaceon (+5 HP) Kyurem / Articuno (+7 / +6 HP)
B Poison #8 (Mid) Grass, Fairy (2) Grass, Fighting, Poison, Bug, Fairy (5) None Crobat / Roserade (+5 HP) No Primary Poison Legend in Gen 1–6
C Psychic #11 (Mid) Fighting, Poison (2) Fighting, Psychic (2) None Alakazam / Espeon (+5 HP) Mewtwo / Lugia (680 BST · +7 HP)
C Normal #1 (Fastest) None (0) None (0) Ghost Slaking (670 BST · +7 HP Free Safari!) Arceus (720 BST · +8 HP Max Cap!)
C Grass #5 (Fast) Water, Ground, Rock (3) Water, Electric, Grass, Ground (4) None Venusaur / Tangrowth (+5 HP) Shaymin / Virizion (600 / 580 BST · +6 HP)
C Bug #12 (Mid) Grass, Psychic, Dark (3) Grass, Fighting, Ground (3) None Scizor / Volcarona (+5 HP) Genesect (600 BST · +6 HP)

Deep Dive: Why S-Tier Types Dominate the Arena

1. Steel (10 Resistances + Poison Immunity)

In a chaotic 10-blade arena where random collisions happen every second, damage mitigation is king. Steel takes only 3 damage (0.5×) from 10 different elemental types and 0 damage (0×) from Poison, while dealing 10 damage (2×) to Fairy, Ice, and Rock. If the 12-type draft pool lacks Fire, Fighting, or Ground, a Steel blade equipped with Metagross (+6 HP) or Dialga (+7 HP) can solo an entire enemy team.

2. Ground & Fighting (5 Super Effective Matchups Each)

Only two types in Pokemon Arena 2D deal 10-damage Super Effective hits to five different types: Ground (beats Fire, Electric, Poison, Rock, Steel + immune to Electric) and Fighting (beats Normal, Ice, Rock, Dark, Steel). Holding either Ground or Fighting as your 6th Reserve Special lets you assassinate enemy Steel and Rock tanks in the final 30 seconds.

Pokemon Arena 2D live battle clash showing Fairy Special reserve and elemental blade matchups

3. Ghost & Fairy (Dual/Apex Immunities)

  • Ghost is the only type in the game with two 0× immunities (Normal and Fighting take 0 HP from Ghost’s enemies while Ghost deals 6 DMG back to Fighting).
  • Fairy completely shuts down Dragon (0× immunity + 10 DMG return hit), Dark, and Fighting, while only fearing Poison and Steel.

Which Types Make the Best 6th-Slot “Special” Reserve?

Not every good type belongs in your starting 5 blades! Fragile, high-offense types like Ice, Rock, Fighting, and Ground are much stronger when held back as your Special (Set your Special screen):

Pokemon Arena 2D Special reserve selection and mid-arena Potion timing

  • Best Starting 5 Blades (Perimeter Bruisers): Steel, Water, Fire, Fairy, Ghost, Dragon, Normal (with Slaking/Arceus). These types have high resistance counts or neutral durability and win war-of-attrition trades during the first 30 seconds.
  • Best 6th Reserve Special (Glass Cannon Assassins): Ground, Fighting, Ice, Electric, Rock. Keep them safe on the bench until their natural predators are knocked out, then click Launch Special to clean up weakened survivors!

Next, learn how to draft unbeatable 6-type combinations in our Type Wheel Draft Guide and farm your Safari roster in the Safari Zone & Game Corner Guide.

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